Computer Graphics II Midterm Update
Computer Graphics II: 4003-571 or 4005-762
Instructor: Reynold Bailey
Siu Choi Kevin Cheng
Title: Billiards with Ray Tracer
Website URL: http://kvnchgcgiiproject.blogspot.com/
From the project proposal:
Project Objectives
Gain a better understanding on animation and physics engine.
Create an interactive GUI that can affect 3D objects in an 3D environment
Gain a better understanding on how to animate things using a ray tracer.
Project Timeline
Week 3 - 4: Research on Physics engine and Ray tracer animation
Week 5 - 6: Implement framework for the project
Week 7 - 8: Implement physics engine into the ray tracer
Week 9 - 10: Complete physics engine and ray tracer and effects
Week 11: Prepare and give presentation
What has been done so far?
I have gotten myself familiar with different collision detections and have written a few demo programs and have successfully got accurate collision detection working.
I have decided to use my current Ray Tracer's project framework to implement my project. It already has all the different type of objects that I need and have most of the framework already. I have already added the various variables I will need to implement the collision detection and I will later implement other physics related class and methods once I run into them.
An assessment of your (team's) progress
I am working by myself, and so far I have managed to accomplish everything that I had set forth to do in my proposal. However, I was just informed that the presentations will be due on the 10th week so I think I should probably move the presentation preparations up to week 9. So far I haven't run into any problems, but I can see how I have just completed the easy part and the hard part is implementing the physic engine into the ray tracer.
Revised Time-line
Week 3 - 4: Research on Physics engine and Ray tracer animation
Week 5 - 6: Implement framework for the project
Week 7 - 8: Implement physics engine into the ray tracer
Week 9 - 10: Complete project and Prepare presentation
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